Honor’s PocketVision harnesses the power of AI and quad camera technology to help the visually impaired easily read documents, menus and other text with ease.
South Korean tech giant Samsung introduced two new solutions-Good Vibes and Relumino – that will provide the deaf-blind a strong communication tool and enable people with low vision to see better.
James O’Brien was only 18 years old when he had ammonia sprayed in his face, leaving him blind in his right eye.
In this year’s iOS 13 release for iPhone and watchOS 6 for Apple Watch, Apple is implementing a pair of new hearing features, designed to help you prevent exposing yourself to loud environments and headphones levels for extended periods of time.
Nico Gentry, a 25-year-old manufacturing engineer from Orlando, Florida, is working in the autonomous car industry, where “they’re building the eyes for cars,” as he put it. He works at a LiDAR company called Luminar. LiDAR stands for Light Detection and Ranging; it’s a sensor technology that uses light to measure distance and detect objects, and it’s often called the “eyes” of self-driving cars.
Pubco Fuller’s has introduced a talking menu service to improve the experience of blind, visually impaired or dyslexic customers who want to order food.
In commemoration of Malaysia’s 62nd National Day, Digi Telecommunications has launched ‘Footbraille,’ an idea that aims to help the blind and visually impaired engage more deeply with football.
A new pair of mixed reality smart glasses has launched via Kickstarter in the form of GLOW which can offer a personal cinema or gaming experience for someone who is low vision or partially sighted and that can be carried with you thanks to its lightweight portable design. Watch the demonstration video below to learn more about the MAD Gaze GLOW smart glasses which offer a field of vision up to 53° and a 118 inch screen from a pair of glasses that weighs just 75grams.
As blind and visually impaired people, we’ve all lost something in the house at one point or another.
A group of University of Alberta students has created a video game where players use their brainwaves as the controller, opening it up to players who aren’t able to use traditional gaming systems.