The behavioral therapy in the game trains players to move their eyes more efficiently by finding the correct colorful shape in a range of competing colors and shapes shown at different positions on the screen, led by an animated avatar and punctuated with encouraging words to motivate the player, according to Eyelander.
Samsung files hundreds of patent applications every year across the world. While most of them are very technical whose use cases may not be immediately apparent, some are relatively simple with a fairly obvious use case. Samsung’s ‘Electronic apparatus for inputting braille and operating method thereof’ patent filed in South Korea in March last year is of the latter kind with a revealing title.
Amazon is coming out with more Alexa-powered devices, with plans to release at least 8 new voice-controlled hardware devices before the end of the year.
An Auckland bioengineer has made research into screening for eye diseases his life’s obsession in honor of his father who went blind as a boy.
Marvel’s Spider-Man follows in the footsteps of Uncharted 4, and Horizon: Zero Dawn as a PlayStation exclusive with great accessibility options. The Insomniac-developed game features extensive in-game options to help make Spider-Man PS4 more accessible for all gamers.
Two award-winning Brisbane engineering students, one of whom is blind, are building what they claim is a world-first stargazing app to cater to the blindness community.
The Royal National Institute of Blind People (RNIB) hosted a low vision course with six CET points available at its Low Vision Centre in London today.
New technology out of the University of Waterloo is looking to help visually impaired people better interact with touchscreen devices.
When she was a graduate student in her native Bulgaria about five years ago, Kristina Tsvetanova was once asked to help a blind friend sign up online for a class. Understanding why he could not do so opened her eyes to the lag in technological innovation to benefit blind and visually impaired people.