Anastasio Angelopoulos ’19, supported by Mark Humayun at the USC Institute of Biomedical Therapeutics, has spent the last two years developing augmented reality (AR) glasses that help people with retinitis pigmentosa (RP) — a group of genetic disorders involving breakdown and loss of cells in the retina — to navigate their surroundings more safely.
AR
These Augmented Reality Glasses Can Improve Eyesight by Up to 70% for People With retinitis pigmentosa
Nearly one in 30 Americans over the age of 40 experience low vision — significant visual impairment that can’t be corrected with glasses, contact lenses, medication or surgery.
Apple’s AR glasses could help Partially Sighted Users see Again
The majority of applications for augmented reality that most people will be familiar with is how it can be used to insert virtual items in a realtime view of the world. While this is useful and entertaining, Apple has looked into ways to take advantage of augmented reality for more health related matters, such as aiding the partially sighted.
Bose AR Showcases Augmented Reality Audio Games
Bose Showcases audio games for Bose AR glasses, which enhances the world around you with sound.
OXSIGHT Adapts Epson Smart Glasses for the Visually Impaired
Newly launched assistive technology company has modified Epson smart glasses to provide support for blind and visually impaired people.
HoloLens Can Now Guide Blind Users Inside Buildings
Microsoft’s HoloLens has an impressive ability to quickly sense its surroundings, but a group of scientists found it’s really good at helping blind people find their way through buildings and offering a better sense of where objects are around them.
CBT Live! at Google I/O ’18: Accessibility for AR and VR
In this session, Google covers ways to make Virtual Reality and Augmented Reality more accessible to more users.
Microsoft’s Research Group is making AR More Tactile
Microsoft’s Research group is at it again, showing off a bunch of new controllers for augmented and virtual reality. They’re strictly experimental for now, but show a lot of potential for making AR and VR more fun and inclusive.
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