A research team at Microsoft has been working on SeeingVR: a set of 14 tools designed to make virtual reality accessible to visually impaired users.
“While desktop software offers some accommodation features for people with low vision, for example, screen magnifiers, VR systems have not yet grappled with the issue of accessibility for this audience,” wrote Microsoft’s Meredith Ringel Morris in a blog post summarizing the research. “Indeed, when interviewing VR developers, the team found that none had received training or guidance on how to develop accessible VR experiences.”